Follow alert problem!

http://s26.postimg.org/akz2bmswp/Sem_t_tulo.png

00:33:03: CLR host plugin strings not found, dynamically loading 4 strings
    00:33:03: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
    00:33:04: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
    00:33:04: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
    00:33:04: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
    00:33:07: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
    00:33:10: CLRHost::LoadInteropLibrary() failed to load the assembly: 0x800700c1
    00:33:28: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
    00:33:28: -------------------------------
    00:33:28: CPU Name: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
    00:33:28: CPU Speed: 3292MHz
    00:33:28: Physical Memory:  4059MB Total, 900MB Free
    00:33:28: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
    00:33:28: monitor 1: pos={0, 0}, size={1440, 900}
    00:33:28: Windows Version: 6.1 Build 7600 
    00:33:28: Aero is Disabled
    00:33:28: -------------------------------
    00:33:28: OBS Modules:
    00:33:28: Base Address     Module
    00:33:28: 00050000         OBS.exe
    00:33:28: 58550000         OBSApi.dll
    00:33:28: 588F0000         CLRHostPlugin.dll
    00:33:28: 58320000         DShowPlugin.dll
    00:33:28: 58390000         GraphicsCapture.dll
    00:33:28: 582F0000         NoiseGate.dll
    00:33:28: 58AB0000         PSVPlugin.dll
    00:33:28: ------------------------------------------
    00:33:28: Adapter 1
    00:33:28:   Video Adapter: NVIDIA GeForce GTX 550 Ti
    00:33:28:   Video Adapter Dedicated Video Memory: 1024655360
    00:33:28:   Video Adapter Shared System Memory: 1860065280
    00:33:28:   Video Adapter Output 1: pos={0, 0}, size={1440, 900}, attached=true
    00:33:28: =====Stream Start: 2014-08-14, 00:33:28===============================================
    00:33:28:   Multithreaded optimizations: On
    00:33:28:   Base resolution: 1440x900
    00:33:28:   Output resolution: 1440x900
    00:33:28: ------------------------------------------
    00:33:28: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
    00:33:29: ------------------------------------------
    00:33:29: Audio Format: 48000 Hz
    00:33:29: ------------------------------------------
    00:33:29: Audio Channels: 2 Ch
    00:33:29: Playback device Default
    00:33:29: ------------------------------------------
    00:33:29: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
    00:33:29: Global Audio time adjust: 0
    00:33:29: ------------------------------------------
    00:33:29: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
    00:33:29: Mic time offset: 0
    00:33:29: ------------------------------------------
    00:33:29: Audio Encoding: AAC
    00:33:29:     bitrate: 128
    00:33:29: Using graphics capture
    00:33:29: Using graphics capture
    00:33:29: Trying to hook process: League of Legends.exe
    00:33:29: Trying to hook process: LolClient.exe
    00:33:29: Scene buffering time set to 700
    00:33:29: ------------------------------------------
    00:33:29: Video Encoding: x264
    00:33:29:     fps: 30
    00:33:29:     width: 1440, height: 900
    00:33:29:     preset: veryfast
    00:33:29:     profile: main
    00:33:29:     keyint: 60
    00:33:29:     CBR: yes
    00:33:29:     CFR: yes
    00:33:29:     max bitrate: 700
    00:33:29:     buffer size: 700
    00:33:29: ------------------------------------------
    00:33:29: SharedTexCapture hooked
    00:33:31: Using RTMP service: Twitch / Justin.tv
    00:33:31:   Server selection: rtmp://live-mia.justin.tv/app
    00:33:31:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
    00:33:32: Completed handshake with rtmp://live-mia.justin.tv/app in 467 ms.
    00:33:32: SO_SNDBUF was at 8192
    00:33:32: SO_SNDBUF is now 65536
    00:50:38: RTMPPublisher::SocketLoop: Stalled for 6179 ms to write 130199 bytes (buffer: 0 / 131072), unstable connection?
    01:03:04: Exit signal received, terminating capture
    01:03:06: SharedTexCapture hooked
    01:03:08: Trying to hook process: LoLLauncher.exe
    01:09:05: Trying to hook process: League of Legends.exe
    01:09:18: Using graphics capture
    01:09:18: Trying to hook process: League of Legends.exe
    01:09:18: SharedTexCapture hooked
    01:33:45: RTMPPublisher::SocketLoop: Received FD_CLOSE, 19017 ms since last send (buffer: 129515 / 131072)
    01:33:45: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
    01:33:46: Total frames encoded: 108458, total frames duplicated: 3745 (3.45%)
    01:33:46: Number of frames skipped due to encoder lag: 53 (0.05%)
    01:33:46: Total frames rendered: 108295, number of late frames: 276 (0.25%) (it's okay for some frames to be late)
    01:33:49: Average send payload: 3222 bytes, average send interval: 30 ms
    01:33:49: Number of times waited to send: 8, Waited for a total of 32786 bytes
    01:33:49: Number of b-frames dropped: 94 (0.087%), Number of p-frames dropped: 155 (0.14%), Total 249 (0.23%)
    01:33:49: Number of bytes sent: 374442063
    01:33:56: 
    01:33:56: Profiler time results:
    01:33:56: 
    01:33:56: ==============================================================
    01:33:56: video thread frame - [100%] [avg time: 2.527 ms] [children: 60%] [unaccounted: 40%]
    01:33:56: | scene->Preprocess - [0.119%] [avg time: 0.003 ms]
    01:33:56: | GPU download and conversion - [59.8%] [avg time: 1.512 ms] [children: 51%] [unaccounted: 8.86%]
    01:33:56: | | flush - [33.6%] [avg time: 0.849 ms]
    01:33:56: | | CopyResource - [17.3%] [avg time: 0.436 ms]
    01:33:56: | | conversion to 4:2:0 - [0.119%] [avg time: 0.003 ms]
    01:33:56: Convert444Thread - [100%] [avg time: 1.683 ms] [children: 99%] [unaccounted: 0.951%]
    01:33:56: | Convert444toNV12 - [99%] [avg time: 1.667 ms]
    01:33:56: encoder thread frame - [100%] [avg time: 2.859 ms] [children: 1.61%] [unaccounted: 98.4%]
    01:33:56: | sending stuff out - [1.61%] [avg time: 0.046 ms]
    01:33:56: ==============================================================
    01:33:56: 
    01:33:56: 
    01:33:56: Profiler CPU results:
    01:33:56: 
    01:33:56: ==============================================================
    01:33:56: video thread frame - [cpu time: avg 0.341 ms, total 36956.6 ms] [avg calls per frame: 1]
    01:33:56: | scene->Preprocess - [cpu time: avg 0 ms, total 62.4 ms] [avg calls per frame: 1]
    01:33:56: | GPU download and conversion - [cpu time: avg 0.13 ms, total 14133.7 ms] [avg calls per frame: 1]
    01:33:56: | | flush - [cpu time: avg 0.1 ms, total 10888.9 ms] [avg calls per frame: 1]
    01:33:56: | | CopyResource - [cpu time: avg 0.012 ms, total 1388.41 ms] [avg calls per frame: 1]
    01:33:56: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 202.802 ms] [avg calls per frame: 1]
    01:33:56: Convert444Thread - [cpu time: avg 1.455 ms, total 157639 ms] [avg calls per frame: 1]
    01:33:56: | Convert444toNV12 - [cpu time: avg 1.449 ms, total 156968 ms] [avg calls per frame: 1]
    01:33:56: encoder thread frame - [cpu time: avg 1.797 ms, total 194954 ms] [avg calls per frame: 1]
    01:33:56: | sending stuff out - [cpu time: avg 0.018 ms, total 1965.61 ms] [avg calls per frame: 1]
    01:33:56: ==============================================================
    01:33:56: 
    01:33:56: =====Stream End: 2014-08-14, 01:33:56=================================================
    01:34:07: =====Stream Start: 2014-08-14, 01:34:07===============================================
    01:34:07:   Multithreaded optimizations: On
    01:34:07:   Base resolution: 1440x900
    01:34:07:   Output resolution: 1440x900
    01:34:07: ------------------------------------------
    01:34:07: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
    01:34:09: ------------------------------------------
    01:34:09: Audio Format: 48000 Hz
    01:34:09: ------------------------------------------
    01:34:09: Audio Channels: 2 Ch
    01:34:09: Playback device Default
    01:34:09: ------------------------------------------
    01:34:09: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
    01:34:09: Global Audio time adjust: 0
    01:34:09: ------------------------------------------
    01:34:09: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
    01:34:09: Mic time offset: 0
    01:34:09: ------------------------------------------
    01:34:09: Audio Encoding: AAC
    01:34:09:     bitrate: 128
    01:34:09: Using graphics capture
    01:34:09: Using graphics capture
    01:34:09: Trying to hook process: League of Legends.exe
    01:34:09: Trying to hook process: LolClient.exe
    01:34:09: Scene buffering time set to 700
    01:34:09: ------------------------------------------
    01:34:09: Video Encoding: x264
    01:34:09:     fps: 30
    01:34:09:     width: 1440, height: 900
    01:34:09:     preset: veryfast
    01:34:09:     profile: main
    01:34:09:     keyint: 60
    01:34:09:     CBR: yes
    01:34:09:     CFR: yes
    01:34:09:     max bitrate: 700
    01:34:09:     buffer size: 700
    01:34:09: ------------------------------------------
    01:34:10: SharedTexCapture hooked
    01:34:11: Using RTMP service: Twitch / Justin.tv
    01:34:11:   Server selection: rtmp://live-mia.justin.tv/app
    01:34:12:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
    01:34:12: Completed handshake with rtmp://live-mia.justin.tv/app in 825 ms.
    01:34:13: SO_SNDBUF was at 8192
    01:34:13: SO_SNDBUF is now 65536
    01:42:16: Exit signal received, terminating capture
    01:42:18: SharedTexCapture hooked
    01:42:20: Trying to hook process: LoLLauncher.exe
    01:53:00: Trying to hook process: League of Legends.exe
    01:53:41: Using graphics capture
    01:53:41: Trying to hook process: League of Legends.exe
    01:53:41: SharedTexCapture hooked
    01:53:58: Using Window Capture
    02:21:38: RTMPPublisher::SocketLoop: Stalled for 2115 ms to write 128535 bytes (buffer: 0 / 131072), unstable connection?
    02:30:05: Exit signal received, terminating capture
    02:30:09: Trying to hook process: LoLLauncher.exe
    02:36:22: Trying to hook process: League of Legends.exe
    02:42:10: RTMPPublisher::SocketLoop: Stalled for 3329 ms to write 130669 bytes (buffer: 0 / 131072), unstable connection?
    02:47:03: Using Window Capture
    02:47:04: Using graphics capture
    02:47:04: Trying to hook process: League of Legends.exe
    02:47:04: SharedTexCapture hooked
    03:06:05: Audio timestamp for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' was behind target timestamp by 80
    03:18:23: Exit signal received, terminating capture
    03:18:27: Trying to hook process: LoLLauncher.exe
    03:22:10: Using Window Capture
    03:25:15: Trying to hook process: League of Legends.exe
    03:25:25: Using graphics capture
    03:25:25: Trying to hook process: League of Legends.exe
    03:25:25: SharedTexCapture hooked
    04:02:12: Exit signal received, terminating capture
    04:02:16: Trying to hook process: LoLLauncher.exe
    04:08:04: Trying to hook process: League of Legends.exe
    04:13:57: Using graphics capture
    04:13:57: Trying to hook process: League of Legends.exe
    04:13:57: SharedTexCapture hooked
    04:42:17: Exit signal received, terminating capture
    04:42:21: Trying to hook process: LoLLauncher.exe
    04:42:39: Capture window 0x000A0416 invalid or changing, terminating capture
    04:42:53: Using graphics capture
    04:42:53: Trying to hook process: LoLLauncher.exe
    04:42:54: Using graphics capture
    04:42:55: Using graphics capture
    04:42:55: Trying to hook process: LoLLauncher.exe
    04:42:56: Using graphics capture
    04:42:56: Trying to hook process: LoLLauncher.exe
    04:43:00: Total frames encoded: 339883, total frames duplicated: 6958 (2.05%)
    04:43:00: Number of frames skipped due to encoder lag: 216 (0.06%)
    04:43:00: Total frames rendered: 339423, number of late frames: 217 (0.06%) (it's okay for some frames to be late)
    04:43:04: RTMPPublisher::SocketLoop: Stalled for 3660 ms to write 3304 bytes (buffer: 0 / 131072), unstable connection?
    04:43:04: RTMPPublisher::SocketLoop: Graceful loop exit
    04:43:04: Average send payload: 3091 bytes, average send interval: 29 ms
    04:43:04: Number of times waited to send: 6, Waited for a total of 22264 bytes
    04:43:04: Number of b-frames dropped: 46 (0.014%), Number of p-frames dropped: 52 (0.015%), Total 98 (0.029%)
    04:43:04: Number of bytes sent: 1181436470
    04:43:12: 
    04:43:12: Profiler time results:
    04:43:12: 
    04:43:12: ==============================================================
    04:43:12: video thread frame - [100%] [avg time: 2.135 ms] [children: 49.9%] [unaccounted: 50.1%]
    04:43:12: | scene->Preprocess - [3.33%] [avg time: 0.071 ms]
    04:43:12: | GPU download and conversion - [46.6%] [avg time: 0.994 ms] [children: 39.8%] [unaccounted: 6.79%]
    04:43:12: | | flush - [23.5%] [avg time: 0.501 ms]
    04:43:12: | | CopyResource - [16.2%] [avg time: 0.346 ms]
    04:43:12: | | conversion to 4:2:0 - [0.0937%] [avg time: 0.002 ms]
    04:43:12: Convert444Thread - [100%] [avg time: 1.626 ms] [children: 99%] [unaccounted: 0.984%]
    04:43:12: | Convert444toNV12 - [99%] [avg time: 1.61 ms]
    04:43:12: encoder thread frame - [100%] [avg time: 3 ms] [children: 2.17%] [unaccounted: 97.8%]
    04:43:12: | sending stuff out - [2.17%] [avg time: 0.065 ms]
    04:43:12: ==============================================================
    04:43:12: 
    04:43:12: 
    04:43:12: Profiler CPU results:
    04:43:12: 
    04:43:12: ==============================================================
    04:43:12: video thread frame - [cpu time: avg 0.429 ms, total 145861 ms] [avg calls per frame: 1]
    04:43:12: | scene->Preprocess - [cpu time: avg 0.039 ms, total 13525.3 ms] [avg calls per frame: 1]
    04:43:12: | GPU download and conversion - [cpu time: avg 0.117 ms, total 40014.3 ms] [avg calls per frame: 1]
    04:43:12: | | flush - [cpu time: avg 0.087 ms, total 29531 ms] [avg calls per frame: 1]
    04:43:12: | | CopyResource - [cpu time: avg 0.014 ms, total 5007.63 ms] [avg calls per frame: 1]
    04:43:12: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 577.207 ms] [avg calls per frame: 1]
    04:43:12: Convert444Thread - [cpu time: avg 1.412 ms, total 479563 ms] [avg calls per frame: 1]
    04:43:12: | Convert444toNV12 - [cpu time: avg 1.406 ms, total 477207 ms] [avg calls per frame: 1]
    04:43:12: encoder thread frame - [cpu time: avg 1.741 ms, total 591961 ms] [avg calls per frame: 1]
    04:43:12: | sending stuff out - [cpu time: avg 0.022 ms, total 7706.46 ms] [avg calls per frame: 1]
    04:43:12: ==============================================================
    04:43:12: 
    04:43:12: =====Stream End: 2014-08-14, 04:43:12=================================================
    04:43:34: =====Stream Start: 2014-08-14, 04:43:34===============================================
    04:43:34:   Multithreaded optimizations: On
    04:43:34:   Base resolution: 1440x900
    04:43:34:   Output resolution: 1440x900
    04:43:34: ------------------------------------------
    04:43:34: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
    04:43:36: ------------------------------------------
    04:43:36: Audio Format: 48000 Hz
    04:43:36: ------------------------------------------
    04:43:36: Audio Channels: 2 Ch
    04:43:36: Playback device Default
    04:43:36: ------------------------------------------
    04:43:36: Using desktop audio input: Realtek HD Audio 2nd output (Realtek High Definition Audio)
    04:43:36: Global Audio time adjust: 0
    04:43:36: ------------------------------------------
    04:43:36: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
    04:43:36: Mic time offset: 0
    04:43:36: ------------------------------------------
    04:43:36: Audio Encoding: AAC
    04:43:36:     bitrate: 128
    04:43:36: Using graphics capture
    04:43:36: Using graphics capture
    04:43:36: Trying to hook process: LoLLauncher.exe
    04:43:36: Scene buffering time set to 700
    04:43:36: ------------------------------------------
    04:43:36: Video Encoding: x264
    04:43:36:     fps: 30
    04:43:36:     width: 1440, height: 900
    04:43:36:     preset: veryfast
    04:43:36:     profile: main
    04:43:36:     keyint: 60
    04:43:36:     CBR: yes
    04:43:36:     CFR: yes
    04:43:36:     max bitrate: 700
    04:43:36:     buffer size: 700
    04:43:36: ------------------------------------------
    04:43:38: Using graphics capture
    04:43:41: Total frames encoded: 128, total frames duplicated: 0 (0.00%)
    04:43:41: Total frames rendered: 151, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
    04:43:41: 
    04:43:41: Profiler time results:
    04:43:41: 
    04:43:41: ==============================================================
    04:43:41: video thread frame - [100%] [avg time: 1.362 ms] [children: 45.9%] [unaccounted: 54.1%]
    04:43:41: | scene->Preprocess - [0.0734%] [avg time: 0.001 ms]
    04:43:41: | GPU download and conversion - [45.8%] [avg time: 0.624 ms] [children: 45.8%] [unaccounted: 0%]
    04:43:41: | | flush - [31.8%] [avg time: 0.433 ms]
    04:43:41: | | CopyResource - [1.1%] [avg time: 0.015 ms]
    04:43:41: | | conversion to 4:2:0 - [12.9%] [avg time: 0.176 ms]
    04:43:41: Convert444Thread - [100%] [avg time: 1.545 ms] [children: 98.9%] [unaccounted: 1.1%]
    04:43:41: | Convert444toNV12 - [98.9%] [avg time: 1.528 ms]
    04:43:41: encoder thread frame - [100%] [avg time: 2.028 ms] [children: 0.247%] [unaccounted: 99.8%]
    04:43:41: | sending stuff out - [0.247%] [avg time: 0.005 ms]
    04:43:41: ==============================================================
    04:43:41: 
    04:43:41: 
    04:43:41: Profiler CPU results:
    04:43:41: 
    04:43:41: ==============================================================
    04:43:41: video thread frame - [cpu time: avg 0.413 ms, total 62.4 ms] [avg calls per frame: 1]
    04:43:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
    04:43:41: | GPU download and conversion - [cpu time: avg 0.206 ms, total 31.2 ms] [avg calls per frame: 1]
    04:43:41: | | flush - [cpu time: avg 0.206 ms, total 31.2 ms] [avg calls per frame: 1]
    04:43:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
    04:43:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
    04:43:41: Convert444Thread - [cpu time: avg 1.609 ms, total 202.801 ms] [avg calls per frame: 1]
    04:43:41: | Convert444toNV12 - [cpu time: avg 1.609 ms, total 202.801 ms] [avg calls per frame: 1]
    04:43:41: encoder thread frame - [cpu time: avg 1.123 ms, total 140.4 ms] [avg calls per frame: 1]
    04:43:41: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
    04:43:41: ==============================================================
    04:43:41: 
    04:43:41: =====Stream End: 2014-08-14, 04:43:41=================================================
    04:43:43: CLR host plugin instance deleted; removing dynamically loaded localization strings
    
    
    Last game capture log:
    2014-08-14, 04:08:04: we're booting up: 
    04:08:04: CaptureThread: attached to process League of Legends.exe
    04:08:04: D3D9 Present
    04:08:04: DXGI Present
    04:08:04: GL Present
    04:08:04: (half life scientist) everything..  seems to be in order
    04:08:05: D3D9EndScene called
    04:08:05: D3DPRESENT_PARAMETERS {
    04:08:05: 	BackBufferWidth: 1440
    04:08:05: 	BackBufferHeight: 900
    04:08:05: 	BackBufferFormat: D3DFMT_X8R8G8B8
    04:08:05: 	BackBufferCount: 1
    04:08:05: 	MultiSampleType: D3DMULTISAMPLE_NONE
    04:08:05: 	MultiSampleQuality: 0
    04:08:05: 	SwapEffect: D3DSWAPEFFECT_DISCARD
    04:08:05: 	hDeviceWindow: 5965006
    04:08:05: 	Windowed: true
    04:08:05: 	EnableAutoDepthStencil: true
    04:08:05: 	AutoDepthStencilFormat: D3DFMT_D24S8
    04:08:05: 	Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 
    04:08:05: 	FullScreen_RefreshRateInHz: 0
    04:08:05: 	PresentationInterval: 2147483648
    04:08:05: };
    04:08:05: successfully set up d3d9 hooks
    04:08:05: D3D9Present called
    04:08:05: DoD3D9GPUHook: success
    04:13:57: D3DSURFACE_DESC {
    04:13:57: 	Format: D3DFMT_X8R8G8B8
    04:13:57: 	Type: D3DRTYPE_SURFACE
    04:13:57: 	Usage: D3DUSAGE_RENDERTARGET 
    04:13:57: 	Pool: D3DPOOL_DEFAULT
    04:13:57: 	MultiSampleType: D3DMULTISAMPLE_NONE
    04:13:57: 	MultiSampleQuality: 0
    04:13:57: 	Width: 1440
    04:13:57: 	Height: 900
    04:13:57: };
    04:13:57: successfully capturing d3d9 frames via GPU

You might have not installed all of the addon. Unzip the entire file and double click the batch file to install again.

already did it, repeatedly.
ps: I do not speak English, I use google translator haha

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